One of our big goals here at FPS General is to help our members get the most out of their FPS experience. Whether that is through map overviews in Call of Duty or Pro Tips in Counter-Strike: Global Offensive, our hope is that we can help you step up your game in today's best shooters.
In this video, Crazy Penguin gives us the rundown on how staying mobile in Crysis 3 will help you stay alive. This is a fast paced game at times and the more mobile you are, the better chances you have for success.
As Crazy Penguin says, you must become the Bunny Warrior. There can be only one.
Crytek has debuted the 5th episode of their 7 Wonders of Crysis 3 series, entitled "The Perfect Weapon". This episode is focused on the Nanosuit that players have come to know and love over the course of the last two Crysis games.
As Crytek says, "If the suit makes the man, then what does the powerful Nanosuit make Prophet? In Crysis 3, the Nanosuit will make you the Ultimate Weapon."
Check out this week's episode above and stay tuned for more in the near future. Crysis 3 is less than a month away so things should really start heating up!
Crytek has released the fourth episode of the Seven Wonders of Crysis 3, entitled 'Typhoon'.
This episode focuses on one of the most advanced weapons in the world, known as the Typhoon. This beast is capable of firing 500 rounds per second. To look at that in perspective, the AK-47 - one of the most popular and versatile weapons on the market, fires at a rate of roughly 600 rounds per minute.
That breaks down to 10 rounds per second, in comparison to Crysis 3's Typhoon which puts out 500 rounds in the same amount of time.
Crytek has released a sneak preview of their upcoming first-person shooter, Crysis 3. The Train Yard preview, Prophet and Psycho 'make an explosive entrance' as they escape a train yard in New York City.
Whether you decide to create your own path with explosive arrows, sneak past the CEPH Stalkers with the stealth functionality of the Nanosuit, or shoot down shrubs, soldiers and squid-like aliens indiscriminately -- Crysis 3 lets you choose your own tactical style in the premier sandbox shooter of 2013. Explore the seven wonders of the Nanodome, and hunt down the enemies of humanity while experiencing stunning visuals, dynamic environments, and hyper-intelligent AI.
Check out the latest episode of Crytek's video series, The 7 Wonders of Crysis 3. In this second episode, Crytek is taking a look at a grasslands area in the game, where Prophet deals death with his longbow.
No matter the target, Crysis 3's Predator Bow has a tactical solution to any problem you may face in the Seven Wonders of the Nanodome. Directed by the acclaimed motion picture director Albert Hughes, "The 7 Wonders of Crysis 3" cinematic series showcases the stunning visuals, dynamic environments and the intense tactical warfare gameplay that's featured in Crysis 3.
In the first episode of Crytek's 'Seven Wonders of Crysis 3' series, announced earlier this month, Prophet is returning to New York City. The city, however, is not what it used to be thanks to a massive Nanodome that CELL has placed over the entire area.
The "Liberty Dome" has transformed much of New York City into an urban rainforest, teaming with colossal trees, dense swamplands and raging rivers. The dangers of this new environment will demand advanced weaponry and tactics-- luckily the Nanosuit is more than up to the task of hunting down Prophet's enemies in Crysis 3.
Check out the first episode above and stay tuned for new episodes in this series in the future.
Crytek has announced that they will be producing a series of videos, dedicated to the 7 Wonders of Crysis 3.
In the game, there are seven distinct regions inside the massive Nanodome that has been placed around New York. These regions are diverse and all offer different gameplay aspects, requiring players to be ready to change up their tactics for each unique section of the game.
At the helm of this video series is Albert Hughes, perhaps best known for directing Book of Eli and From Hell. Hughes brings his vision for the series, along with Electronic Arts' concept of what they would like to do with the series.