Create a Class is a staple in Call of Duty games and it has been since Call of Duty 4: Modern Warfare. In Call of Duty: Black Ops II, however, competitive multiplayer is getting a complete revamp and Create a Class is at the forefront of these changes.
To build the new Create a Class, Design Director David Vonderhaar said that he built a physical board game to see how it felt designing your custom class.
In the very beginning, we turned Create-A-Class into a board game, allocating points to different pieces of content and what we arrived at a question that would ultimately re-shape the way people configure their load outs in Black Ops 2.
What would happen if you took everything and threw it in one big bucket?
And that’s just what we did.
Thus was born the Pick 10 Create a Class system; a completely fresh way to build your custom class in Call of Duty.
The Pick 10 system, while changing up Create a Class pretty significantly, isn't hard to get the hang of. Before we get into that, however, let's go through a brief overview of what Create a Class is all about, for new players or folks who haven't bothered with setting themselves up with a custom class in previous Call of Duty titles.
Already familiar with Create a Class? Go ahead and skip to an overview of the new Pick 10 System.
- Page 1 of 4
- Create a Class 101