Call of Duty: Black Ops 2

Discussing Weapons as DLC in Black Ops 2's Revolution Add-On

If you haven’t heard by now there were a number of leaked details about the new DLC for Call of Duty: Black Ops 2 and now the trailer for the DLC is out. If you want more information on the DLC you can find it here: http://www.fpsgeneral.com/news/call-of-duty-black-ops-2/22802-update-call-of-duty-black-ops-2-revolution-dlc.

So now we know the basics about Call of Duty: Black Ops 2's Revolution DLC, we have a good idea of what to expect when the content launches later this month on Xbox 360 (and likely one month later on other platforms). The thing I want to talk about, however, is the Peacekeeper SMG and the potential it has, both positive and negative, as a DLC-only gun.

This is a first when it comes to Call of Duty, releasing a gun as DLC is interesting. Honestly, I’m surprised they haven’t done it before now, but that’s a topic for another day. I’m not sure if I would consider this a bold move or simply an inevitability. But the fact of the matter is that it introduces a lot of questions.

First thing that comes to mind is the aspect of the dreaded 'pay to win' potential. If this anything other than a carbon copy of another SMG already in the game then you welcome all the haters to say that you have to buy DLC to get better at the game, and that Activision only did it to make money. No matter how untrue this is, the trolls will spout their nonsense and many players will think it true.

After that you need to take into consideration the potential to split the community. When you introduce DLC maps you split the community, because those who haven’t payed for the DLC can’t play on those maps. Simple enough. But when you introduce a new weapon what happens when you on the old maps, can you even play on the old maps with those without DLC. If you can, and you die, can they pick it up? A lot of questions come to mind and it will be interesting to see how they handle them.

Another question that comes to mind is what happens if you weren't aware you can unlock Diamond camo by getting Gold for every gun in it’s class. When they introduce this weapon, will I have to play with it to gold to get my Diamonds back? Not sure important in the greater scheme of things, but an annoyance at least.

All in all, I’m not surprised at this. I’m interested to see how it goes, if it’ll even be worth using. But beyond that I desperately hope that it doesn't divide the community further. PC is already at it’s breaking point. Anyway guys, that's it for this piece, just putting some thoughts out there for you to ponder on.

Let me know what you think in the comments. Thanks for reading!

Comments

  • #4 LegitBiscuit

    BF3 managed to introduce weapons into map packs with very little issues. The issues that were there were balanced out pretty quickly.

  • #3 Socrates76

    I don't think adding a gun to DLC is insta win for anyone that uses it.  As long as they don't make it vastly superior to other weapons in the game and the best choice for every single situation I don't have a problem with a new gun included in DLC.  As you say, it was inevitable this would happen.

  • #2 ahamling27

    I like the idea in principle, but shouldn't things like guns be available to everyone? Not lugged into a map pack. Even players of MW3 got some free DLC...

  • #1 NateRios

    I like the idea of weapons as DLC but only for cosmetic things. If you want a crazy camo or a gun that shoots pixie dust, that's fine to charge a few bucks for, but when it gives you a competitive edge, that completely undermines the integrity of the game and the entire franchise.

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