Counter-Strike: Global Offensive

Counter-Strike: Global Offensive: Mega Patch Incoming

Along with the announcement of being able to pre-order Counter-Strike: Global Offensive (CS:GO), Hidden Path Entertainment (HPE) also released an enormous changelog for their next upcoming patch. This patch, which should go live by August, 14 is most likely going to be the one that ships with the final release version of the game.

One of the most important changes is that the "opacity core radius" for players in smoke is going to be reduced. In their current state, smoke grenades prevent players from being able to see anything while in a smoke, even if they are only in the very outer fringes. This is frustrating for players because these outer fringes are easily seen through by players from a distance. This means that a player who walks into the edge of a smoke is essentially rendered blind, while players outside can easily see them. Hopefully this patch fix will be a real solution, rather than a small scale back.

Next, HPE is tweaking the AK-47 yet again. Nearly every patch in the last 3 months has included some type of AK-47 recoil tweak. It appears as if they can't quite put their finger on how to get the AK-47 to act like they, or the competitive community, wants it to. Let's hope this patch finally gets it right.

Read on for more changes.

Additionally, and probably most impactful on competitive play is the reduction of time spent blind when being a victim of a flash grenade. When players claim that CS:GO flashes last an eternity, they aren't exaggerating. The flashes in their current state last significantly longer than their CS:S and 1.6 counterparts. Now that they are reducing the strength of them, it might seem natural if they decide to add the ability to hold 2 flashes, like you could in the previous versions of CS.

Finally, and probably most unimportantly, HPE are adding additional player models to the game. This wouldn't be that exciting except for the fact that they are adding a Pirate model, presumably one of the model options for members of the Terrorist team. What kind of pirate should we expect? The Swashbuckling type? Or the Somali type? Feel free to add your guesses in the comments below.

Click here to read the 4,766 word changelog in its entirety.

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