Bohemia Interactive's Dean 'Rocket' Hall was on hand at the Eurogamer Expo yesterday, talking about the standalone version of his massively popular ArmA 2 mod, DayZ.
During his presentation, Dean spoke about DayZ and his plans for the future. Most notably, he announced that the standalone version of DayZ - the version that won't require a copy of ArmA 2 to play - will be available in December. There has been much speculation as to when the game would be shipping, particularly with titles like The War Z moving in to claim the momentum that Rocket has built with DayZ.
It has to be out before the end of the year. Not just because we've committed to it but in order to achieve what we have to do. It has to be. There's no 'we hope it is'; it has to be. And it's going to be cheap. We've decided that we don't need to sell a heap of units in order for us to be OK with where it's going.
The more units we sell of it the more ambitious we get, because the project has the better resources.
I like to think we're taking cautious and sensible steps at the moment. I don't really like cautious and sensible. DayZ as a mod wasn't cautious and sensible. But our first few steps have to be that. And if we can achieve that in December, then in January and February we can start to do all the cool stuff, move to more ambitious features.
Dean also spoke about The War Z, a game that is gaining notoriety for its amazing list of features, promising gameplay and striking similarity to DayZ.
Keep reading for more on Dean 'Rocket' Hall's thoughts on The War Z and how it seems to be taking advantage of DayZ's success.
On The War Z, Hall said, "Obviously you feel lots of things, and a lot of your feelings aren't legitimate. I feel like eating ice-cream all the time; it doesn't mean that I'm going to eat ice-cream all the time. So maybe it's natural to get upset, jealous, scared - those kind of things. I definitely think all of those things."
Aside from his ice-cream eating philosophy, it's clear that Hall is more than a little disappointed that The War Z crept up out of obscurity to take advantage of the stellar success of DayZ.
The way we choose to look at it is a little different. Yes, it's clear that The War Z is moving to capitalize on the momentum put in place by DayZ and Dean Hall, but zombie games are awesome. DayZ is a ton of fun and will be much better without the bugs and performance issues, but The War Z also looks incredible so far.
What's the big problem with two amazing zombie survival games?