The closed testing for the standalone version of DayZ has officially begun! Ever since we heard that Dean Hall was doing a standalone version of DayZ, we've been looking forward to the day when the game reaches a stage where we can finally get our hands on it and it looks like we're one step closer to that goal this morning.
Hall updated his DayZ Tumblr, announcing that the closed internal testing has begun (using Steam for server browsing, no less!) and that he is working on implementing the actual game/server client so that it can be released to the public in some form. Also in the update, he talks about a ton of other updates to the standalone version of DayZ including weapon customization (attachments!), character customization and so much more.
Something that caught our attention was Hall's note about how your character will originally look and how that may change over the course of playing DayZ:
This is an area of very active development, we’re exploring all sorts of ways to make your character change in the world as you play. When you first create your character, the options will be simple. As you go along in the world, your character will change as a result of their interactions with the environment and the decisions you make, through items such as clothing choices.
Social aspects are extremely important to us, and we’ve taken a number of idea’s and participated in the discussions on reddit and the forums about what we can do in this area. Expect more on these area’s in the next tumblr update. We want to support the organic development and operation of groups within the game, through the development of their own symbology in game (tattoo’s, markings on the world, on weapons, etc…).
We feel that these redeveloped social experiences told through the game will be a compelling part of the standalone.