Earlier this week, we had the chance to sit down with CCP's Chief Marketing Officer, David Reid, to chat about the upcoming Precursor update for DUST 514.
The Precursor update was revealed this morning and we are really looking forward to getting our hands on these changes in closed beta.
In the interview, David and I chat about the Precursor update including whether or not mouse and keyboard users will have an advantage over standard controller users, how Orbital Strikes will work if you don't have friends in the EVE universe, how the PlayStation Vita app will support DUST 514 and so much more.
The full interview can be found below, use the navigation at the bottom and the left margin to read the full interview!
So, for anyone that might not be familiar, can you share a little bit about yourself and what you do at CCP?
Absolutely. I’m David Reid, I’m the Chief Marketing Officer here at CCP. I’m based in California, and run all of the marketing, sales and PR for CCP globally.
Okay, awesome. So, you guys just announced a pretty big update. Can you talk a little bit about that update, the Precursor Update?
Absolutely, Precursor is a huge step forward for us with DUST 514. We are, you know, marching forward towards open beta and then launch. Precursor adds a lot of functionality now. For people who have been in the beta up until now, they’ll recognize a lot of different stuff.
We expect that Precursor will actually - the actual target launch date is August 21st, it may go out a little earlier than that just depending on how things go with the actual migration. So, it’s not exactly next week for what it’s worth, but the 2st is the target launch date.
The primary thing going on here, among many features that are being added, the biggest moment for us at CCP is we actually are - for the first time, now - linking the EVE Online and the DUST universe. They’re being done on what you’re Curse audience will likely, some of them who are EVE players, will recognize the name of our Singularity or our CC Server. It’s sort of akin to the Public Test Server that many MMO’s have, where features and code that is going into its final testing stages goes into that public environment. So, we’re using CC right now to connect everything going on with DUST 514 on the PlayStation 3 to the EVE Online audience who is playing on the CC Singularity server there.
Keep reading for more on DUST 514 with CCP's David Reid!
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