DUST 514

Exclusive DUST 514 Precursor Update Interview With CCP's David Reid

Introduction

Earlier this week, we had the chance to sit down with CCP's Chief Marketing Officer, David Reid, to chat about the upcoming Precursor update for DUST 514.

The Precursor update was revealed this morning and we are really looking forward to getting our hands on these changes in closed beta.

In the interview, David and I chat about the Precursor update including whether or not mouse and keyboard users will have an advantage over standard controller users, how Orbital Strikes will work if you don't have friends in the EVE universe, how the PlayStation Vita app will support DUST 514 and so much more. 

The full interview can be found below, use the navigation at the bottom and the left margin to read the full interview!

So, for anyone that might not be familiar, can you share a little bit about yourself and what you do at CCP?

Absolutely. I’m David Reid, I’m the Chief Marketing Officer here at CCP. I’m based in California, and run all of the marketing, sales and PR for CCP globally.

Okay, awesome. So, you guys just announced a pretty big update. Can you talk a little bit about that update, the Precursor Update?

Absolutely, Precursor is a huge step forward for us with DUST 514. We are, you know, marching forward towards open beta and then launch. Precursor adds a lot of functionality now. For people who have been in the beta up until now, they’ll recognize a lot of different stuff.

We expect that Precursor will actually - the actual target launch date is August 21st, it may go out a little earlier than that just depending on how things go with the actual migration. So, it’s not exactly next week for what it’s worth, but the 2st is the target launch date.

The primary thing going on here, among many features that are being added, the biggest moment for us at CCP is we actually are - for the first time, now - linking the EVE Online and the DUST universe. They’re being done on what you’re Curse audience will likely, some of them who are EVE players, will recognize the name of our Singularity or our CC Server. It’s sort of akin to the Public Test Server that many MMO’s have, where features and code that is going into its final testing stages goes into that public environment. So, we’re using CC right now to connect everything going on with DUST 514 on the PlayStation 3 to the EVE Online audience who is playing on the CC Singularity server there.

Keep reading for more on DUST 514 with CCP's David Reid!

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Comments

  • #3 Wintorz

    Personally I think dust has the potential to be an excellent fps game, one that will keep you hooked for years. The beta however is truly that, and there are plenty of rough edges at the moment. The game is no where near ready. But when it is it will be awesome. 

    Just like Eve, it takes a certain person to like this game (you don't have to be an eve player to get it though). Its a deep game that requires thought both on and off the battlefield. The maps are huge (planetside/arma huge) so the game seems a little slower, but thats okay, there are loads of opportunities to outthink and outflank your opponent. In many ways Dust represents and attempt to create a 'military simulator lite' than an arcady style shooter with brightly colour icons to keep your attention for the 5 seconds it take to play one of those games. Dust is bleak, unforgiving and brutal, the artistic feel of the game is like those technothriller movies of the 1980s and early 90s's. The gear looks like futuristic military hard wear, not a toy waiting to happen (*cough* halo *cough*).

    As for the community, its largely good however there is a lot of negativity on the beta from a small minority of vocal "hardcore" teenagers who consider themselves "professional" fps players. Dust 514 despite being a sci fi game is actually for grown ups, it has room for people who want a casual game too, but the true magic of Dust will be the fact that you'll have to get friends and get organised if you want to conquer planets (oh yes conquering whole planets is on the agenda for this game). In my opinion the concept and gameplay is too hard for halo/CoD crowd, who don't have much of an attention span. So they gnash their teeth then go away. The plus side of this is voice comms is actually about the game in question not who can do the best fart noises.


  • #2 Hawkslayer

    I've been in the beta for around 2 months and it's a blast and each update makes it better and better.

  • #1 Bigalinbklyn83

    pfft! Who is this guy telling these lies to? I'm in the closed beta and you should tell the truth. The game isn't any more intellectually demanding than MAG. A game where you could build your own fits and what not depending on the changes of the battlefield like wearing heavy armor with a sniper!. CCP should tell the truth about the whats going on at the forums too. They are sucking up to the EVE kiddies and not trying to actually balance there game. 

    Dust 514 is a turd and I have already told all of my friends to stay away. If you want a persistent MMOFPS that is fun and balanced get planetside 2. Stay away from this bore fest of a game it's not worth your bandwith to download even if it's free. They have sent out thousands of invites and only average 300 or so people on at a time. When the new build drops they'll let PS+ guys in and we will see how long they stay. CCP take our your horrible convoluted beliefs and FPS and shove it straight up your you know what!

     

     

     

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