Medal of Honor: Warfighter

Tackling Realism in Medal of Honor: Warfighter

 

In the recently revamped franchise Medal of Honor, Danger Close tells the story of a relatively unknown group of special force members known as Tier 1 Operators. In the studios' upcoming game Medal of Honor: Warfighter, the Tier 1 Operators are back in a new conflict.

Medal of Honor: Warfighter follows the story of Preacher, a Tier 1 Operator who returns home, hoping to pick up the remnants of his life before war. During this tough time in his life, Preacher is called upon to help neutralize a terrifying explosive that has penetrated civilian borders. The story goes much deeper, however, and soon Preacher finds himself involved further in the global crisis.

Now, the Tier 1 Operators are an actual military group, much like the Army Rangers or Delta Force, the Tier 1 Operators are an elite group of United States military members. In their effort to create an exciting and enjoyable first-person shooter that does justice to the real Tier 1 Operators and honors their service, the team at a Danger Close has enlisted the help of former Tier 1 Operator by the name of Tyler. For confidentiality purposes, Danger Close is keeping his surname quiet.

In a recent interview, however, Tyler discusses how the story behind Medal of Honor: Warfighter came to be and what his role is in bringing realism to the franchise. Tyler spent 10 years fighting in Iraq and Afghanistan and only retired when he was wounded back in 2007. He joined up with Danger Close for the last Medal of Honor game and continues his work in Medal of Honor: Warfighter.

Danger Close and Tyler are both aiming towards creating a true-to-life experience in Medal of Honor: Warfighter but not a mirror image. Tyler is part of a small group of military advisers who help bring authenticity to Medal of Honor, a group that also features a duo known as Kevin and Nate who actually crafted the story behind Medal of Honor: Warfighter. Kevin and Nate, according to the interview, wrote the story as a way to vent from the harshness of war. One bottle of vodka later, the 'vent book' was finished and the guys handed it off to Greg Goodrich, Medal of Honor's Executive Producer, where it was used as the basis for Medal of Honor: Warfighters narrative.

As for Tyler, himself, he is Danger Close's go-to guy for things like the game's new door breaching mechanic. Danger Close wanted to include the door breaching mechanic but in order to do it justice, they had Tyler go ahead and reenact how he would do such an action during his time with in the armed forces. The result is a great mechanic in Medal of Honor: Warfighter that gives players the ability to use flash bangs, C4 and good, old-fashioned boots to breach a room.

Built on the Frostbite 2.0 engine that powers Battlefield 3, Medal of Honor boasts a 'possible history' - or, in other words, a story that could have happened but didn't necessarily happen in real life. Going back to Danger Close not wanting to create a mirror image of what truly happens in war, Medal of Honor: Warfighter is not based on any specific event in history but with the help of veterans like Tyler, the legitimacy and realism are there just the same.

Medal of Honor: Warfighter hits shelves on October 23rd, be sure to check out the Medal of Honor forums and stay tuned for more information in the coming months!

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