Last month, we had the chance to sit down and chat with Sergey Titov, Executive Producer on the upcoming zombie survival MMO, The War Z.
We've been looking at The War Z for a few months now and the more we see of the game, the more impressed we are. We've already established that Hammerpoint Interactive's list of features is more than just wishful thinking and we've even had a chance to see several videos of the games unique systems in action.
This week, we are going to be going in-depth with The War Z with a wealth of exclusive videos and interviews. To kick things off, we're debuting our interview with Sergey Titov. During the interview, we discuss production on The War Z including the choice to have zombies be headshot-kill only and some of the design process that went into creating Colorado, the world map in The War Z.
Check it out above and be sure to subscribe to FPS General on YouTube for more exclusive footage from The War Z all week long!