During this thankful time of the year, Sledgehammer Games are giving all users the opportunity to snag a Nigerian Command Character Set. This deal is only happening from today until Monday, 12/1 at 9AM PDT. All you need to do, is log in to the game and play. You can receive this reward, piece by piece, from "supply drop" rewards. Will you get the whole set?
What Do You Think?
Are you diggin' this look? Let us know in the comments. You can also head over to our Call Of Duty Forums
Recently, the team at 2K decided that they want you, the community, to have a part in finishing this game. How? They simply want the community to help decide the name of a new monster (see image above).
This brand new trailer, just announced by Bungie, gives us a glimpse at the behind the scenes design process for this upcoming expansion. The Dark Below goes live on December 9th, you may wish to pre-order if you have't already, doing so will grant you a slick new ride.
What Do You Think?
Are you excited for this expansion? What are you most exited about? We want to hear from you. Feel free to comment on this article, or discuss the game over on our Destiny Forums.
With Dreamhack Winter 2014 about a week away, the guys over at Valve have just announced an in game Sticker Event. This event basically requires you to purchase stickers in game and cast a predicting vote, in order to score points.
What Do I Win?
The prizes are in the form of trophies that can be shown off via your Steam Profile and Avatar:
To wet your appetite a little and get you in the mood, here is the Counter Strike Trailer for Dreamhack Winter 2014:
Are You Ready?
Are you ready for some Dreamhack Winter action? We want to hear your comments. Also, feel free to discuss the event over on our Forums.
The Hunter reveals continue, as 2K give us a glimpse of Caira, the Scientist. Caira is said to be the "last medic to be revealed", at least for now. Here are the juicy details:
“SHE’S SMART. SHE’S FUNNY. I LIKE HER. DON’T TELL HER I SAID THAT.” -ABE
The smartest person on the team and the only hunter from Earth, Caira Diaz is also the only person on Shear with any hope of figuring out what the Monsters are, where they come from, and what they want. Given enough time, everyone believes she’ll find the answers. But there are only five days until the last evac ship leaves, and she’ll spend most of that time hunting Monsters.
Caira is the last medic revealed for the main game. With Caira on your team, you will get to the Monster faster, do more damage, and stay alive longer.
Caira’s grenade launcher fires generyst grenades, healing everyone in their splash radius. Including herself! If Caira is near her target, she enjoys the replenished health making her the only medic who can directly heal herself.
Thunk…BOOM! Fire! If Caira hits the Monster with her napalm grenades, the Monster takes damage on impact, but even if she only lands a grenade near the beast, she’ll still light it on fire, doing damage over time.
Faster, faster, faster! The Adrenal Boost gives nearby hunters a huge speed boost, which means a very surprised Monster at the start of the game. It also means, when she needs to get away, Caria is almost impossible to catch.
Finally, like all the medics, Caira has the standard area-of-effect burst heal. Combined with her other abilities, Caira is one of the most versatile hunters on the team.
What do you think?
Is this a character you look forward to playing around with? We would love to hear your comments, and as always you can discuss the game further, over on our Evolve Forums.
The EV-30 Tumbler features advanced modifications that bypass standard safety systems, disabling the stabilization and gyroscopic-force dampeners designed to keep you grounded. It's also got a pretty sweet paint job.
What do you think?
Do you like the look of the Tumbler Sparrow? We would leave to see your sweet "trick videos". As always, we welcome your comments on this article, and further discussion is welcome on our Destiny Forums
Recently shared with us on the official Evolve website, was the Big Alpha Infographic. Considering the short time frame, this shows some very promising initial numbers. Here, without further ado, is the graphic that was shared:
What do you think?
Did you want to play the Big Alpha, but was unable? Were you fortunate enough to play, did you enjoy that gameplay? You can discuss this post in the comments, or anything related to the game, over on our Evolve Forums.
In a recent news article, Bungie have announced that they are bringing voice chat in to the game. Here are the details:
Players of Destiny have been asking to speak to the players they meet through Matchmaking. Even if your teammates have not been able to hear you, we have at Bungie. With development complete on a new social feature, we’re delivering a solution that will bring Guardians closer together.
To protect the immersive experience of exploring the wild, our philosophies for in-game chat still rely heavily on the notion of consent. “We believe that requiring players to opt-in to chat leads to more friendly environments,” says Bungie Design Lead M.E. Chung.
Opt-in Voice Channels
As part of Destiny Update 1.0.3, scheduled for deployment on November 18th, you will have access to two options for talking to the Guardians with whom you fight.
Since launch, you’ve been able to use Fireteam Chat to speak to the Guardians included in your pre-formed party. This includes players who join you in orbit before you begin an activity together. Fireteam Chat is signified by the speaker icon.
After the update, you’ll be able to join a new channel that will provide for Team Chat. This will include the players you meet via Matchmaking, as well as members of your Fireteam who make the same selection. This option will be available in any matchmade activity – including Strikes and in team-based Crucible matches. Team Chat is signified by the megaphone icon.
Team Chat Availability
Upon landing in an activity where opt-in voice is enabled, you’ll receive a notification that says Team voice chat now available. Look to the lower left of your screen for the prompt.
When a player accesses the channel, you’ll see a prompt that says [Player] has entered the Team voice channel. That’s your invitation to join them.
Joining Team Chat
If Team Chat is available, it can be accessed at any point in time by going into Navigation Mode in Destiny. As always, you activate that menu by deploying your Ghost.
Once in Navigation Mode, you will see the user interface for channel selection. The lower right of your screen will contain the following:
•Directional button icons
•Highlights for available chat options
•Text for current channel
•Icons for current channel
To deactivate the public option and retreat to a more private corner with friends who have joined your Fireteam, just revert back to Fireteam Chat using the same Navigation Mode menu. At any time, the channel you’re using will be displayed in the lower right. You can always toggle between channels using the highlighted directional buttons.
Team Chat Errors
If voice options are unavailable, it could be that you’re connected to a party chat service tied to your console. To benefit from the new Team Chat voice feature, you’ll need to be using the Destiny game channel. A player using a platform-specific channel will see a different prompt in the lower right of the user interface. You may also be blocked from using Team Chat if your networking settings are not properly configured.
Voice Chat Settings
As with everything in Destiny, your Settings menu will enable you to establish your preferences. You will have two options under VOICE. Choose the one that best suits your style of play.
Manually Opt-in (Default)
This is the default option. When playing a game, you will need to deliberately enter Navigation Mode to select Team Chat. Each member of a pre-formed party must select this option on their own.
Automatic Opt-in When Solo
With this option, you’ll be automatically added to the Team Chat channel when you’re alone. The automated toggle will not happen if you’re keeping the company of a friend in your Fireteam. That would separate you from them, and no one likes to be separated from their friends.
The roll-out of this new feature is a chance for us to collect feedback on its functionality. Please share with us your experiences. The Bungie.net forum is always open to your thoughts, reports, and opinions.
What do you think?
Do you like the idea of integrated voice chat? or are you content on using third party solutions for your voice communications? Leave your comments, or head on over to our Destiny Forums, to discuss anything related to Destiny.
The next hunter to be revealed by the Evolve team, is "Cabot". You can see some gameplay footage (above), while more information was shared in a news post today:
“YEAH, WE’RE ALL SHIT-HOT HUNTERS, SO WHAT? CABOT’S THE ONE GONNA GET US OUT OF HERE ALIVE.” -ABE
Only one man could lead the desperate attempt to rescue he last of the remaining colonists from Shear: William Cabot. Long retired from planet taming, Cabot agreed to help and, with his robot partner Bucket, assembled the greatest team of Hunters in history.
Cabot is the third and final support Hunter shipping with Evolve in February. Like the other support hunters, Cabot helps the team do something they were already doing, better. Hank’s shield gun keeps the team alive. Bucket’s head, makes it almost impossible for the monster to get away. Cabot’s damage amplifier makes the monster easier to kill.
THE DAMAGE AMPLIFIER
Cabot’s signature weapon locks on to its target, weakening its armor and its hide. All damage done to his target is doubled. With the Damage Amp and Hyde’s flamethrower or, even better, Markov’s Arc Mines (with, say, the reload perk,holy crap) the monster is going to die. The Damage Amp, however, uses ammo. So reload often.
RADIOACTIVE DUST TAGGING
On his command, his ship—the Laurie-Anne—drops an air burst of radioactive dust, highlighting every living thing in a 60-meter radius for twenty seconds. If the monster is in the dust’s area, not only is it unlikely to escape, it’s unlikely to live. Thanks to…
THE RAIL CANNON
All support hunters have powerful weapons, Cabot’s is the only one that can shoot through solid rock. If he can see its outline, he can kill it. With clear line of sight, the Rail Cannon’s rounds can keep going. If line of sight is blocked, by trees, or buildings, or rock, or anything, the cannon’s projectile bursts into a cone 40 meters long. Anything in that cone takes half damage from the Rail Cannon.
Between the Dust Tagging and the Rail Cannon, there is literally no place to hide. In fact, check out this quick Cabot-centric match we just shot in the office.
What Do You Think?
Is this a character that you will be interested in playing? We want to hear from you in the comments, you can also share your thoughts on our Evolve Forums