It is no secret that Call of Duty: Advanced Warfare has a huge design focus on realism, with some of the most cinematic trailers in a long time.
Today, we were given an interesting insight, specifically on the weapon design of Call of Duty: Advanced Warfare. This blog post, highlights the thought an detail that goes in to Sledgehammer Games' design process. As stated by SHG_Hammerman:
Three years ago, we began the process of developing Call of Duty: Advanced Warfare by researching the various types of technologies one may find in the year 2054. The rules were simple: Anything that went into the game had to be plausible and based on science, not science fiction. We designed the EPM3 to align with those basic principles, and this particular weapon and weapons like it gave birth to an all-new category of arms in Advanced Warfare – the Directed Energy Weapons (or DEWs for short).
This attention to detail, and commitment to realism will no doubt ensure that Call of Duty: Advanced Warfare is both immersive and compelling for many years to come. Pictured below is the EPM3, a result of such design decisions:
What do you think?
Does realism in the design process for a game matter to you?
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