Further description on this new EV-30 "Tumbler Sparrow" is as follows:
The EV-30 Tumbler features advanced modifications that bypass standard safety systems, disabling the stabilization and gyroscopic-force dampeners designed to keep you grounded. It's also got a pretty sweet paint job.
Do you like the look of the Tumbler Sparrow? We would leave to see your sweet "trick videos". As always, we welcome your comments on this article, and further discussion is welcome on our Destiny Forums
In a recent news article, Bungie have announced that they are bringing voice chat in to the game. Here are the details:
Players of Destiny have been asking to speak to the players they meet through Matchmaking. Even if your teammates have not been able to hear you, we have at Bungie. With development complete on a new social feature, we’re delivering a solution that will bring Guardians closer together.
To protect the immersive experience of exploring the wild, our philosophies for in-game chat still rely heavily on the notion of consent. “We believe that requiring players to opt-in to chat leads to more friendly environments,” says Bungie Design Lead M.E. Chung.Opt-in Voice ChannelsAs part of Destiny Update 1.0.3, scheduled for deployment on November 18th, you will have access to two options for talking to the Guardians with whom you fight.Fireteam ChatSince launch, you’ve been able to use Fireteam Chat to speak to the Guardians included in your pre-formed party. This includes players who join you in orbit before you begin an activity together. Fireteam Chat is signified by the speaker icon.Team ChatAfter the update, you’ll be able to join a new channel that will provide for Team Chat. This will include the players you meet via Matchmaking, as well as members of your Fireteam who make the same selection. This option will be available in any matchmade activity – including Strikes and in team-based Crucible matches. Team Chat is signified by the megaphone icon.Team Chat AvailabilityUpon landing in an activity where opt-in voice is enabled, you’ll receive a notification that says Team voice chat now available. Look to the lower left of your screen for the prompt.
When a player accesses the channel, you’ll see a prompt that says [Player] has entered the Team voice channel. That’s your invitation to join them.Joining Team ChatIf Team Chat is available, it can be accessed at any point in time by going into Navigation Mode in Destiny. As always, you activate that menu by deploying your Ghost.Once in Navigation Mode, you will see the user interface for channel selection. The lower right of your screen will contain the following:•Directional button icons•Highlights for available chat options•Text for current channel•Icons for current channelTo deactivate the public option and retreat to a more private corner with friends who have joined your Fireteam, just revert back to Fireteam Chat using the same Navigation Mode menu. At any time, the channel you’re using will be displayed in the lower right. You can always toggle between channels using the highlighted directional buttons.Team Chat ErrorsIf voice options are unavailable, it could be that you’re connected to a party chat service tied to your console. To benefit from the new Team Chat voice feature, you’ll need to be using the Destiny game channel. A player using a platform-specific channel will see a different prompt in the lower right of the user interface. You may also be blocked from using Team Chat if your networking settings are not properly configured.Voice Chat SettingsAs with everything in Destiny, your Settings menu will enable you to establish your preferences. You will have two options under VOICE. Choose the one that best suits your style of play.Manually Opt-in (Default)This is the default option. When playing a game, you will need to deliberately enter Navigation Mode to select Team Chat. Each member of a pre-formed party must select this option on their own.Automatic Opt-in When SoloWith this option, you’ll be automatically added to the Team Chat channel when you’re alone. The automated toggle will not happen if you’re keeping the company of a friend in your Fireteam. That would separate you from them, and no one likes to be separated from their friends.The roll-out of this new feature is a chance for us to collect feedback on its functionality. Please share with us your experiences. The Bungie.net forum is always open to your thoughts, reports, and opinions.
What do you think?
Do you like the idea of integrated voice chat? or are you content on using third party solutions for your voice communications? Leave your comments, or head on over to our Destiny Forums, to discuss anything related to Destiny.
The maintenance is now over. Servers should be back online:
Maintenance is complete! Thanks for your patience while we worked on Destiny. Game on.— Bungie Help (@BungieHelp) November 13, 2014
Bungie, just today, announced maintenance downtime starting tomorrow morning at 8:00AM PST. They further explain the reasons for this scheduled downtime as follows:
On Thursday, November 13th, we’ll be taking Destiny offline for several hours. This totally planned service outage will enable us to prepare for the arrival of a series of updates planned for the next few weeks. During this time, you’ll be unable to play Destiny. We're sorry about the interruption, but it's for the greater good.Once services are restored, your experience as a player will be unchanged. The updates we’re making will be on our side, so you won’t need to download or install a new batch of content. This work will help us pave the way for the progress that was foretold in the last Weekly Update.The maintenance window begins around 8AM Pacific.We'll be done by (or shortly after) Noon, if all goes according to plan.We know you’re anxiously waiting for all the good stuff we promised. This is the beginning of that work. To receive updates on our progress, follow us onTwitter, or just follow the banner headlines atop the Bungie.net forums.Pardon our dust!
Your Thoughts?Remember, we always encourage your discussion in the comments, or over on our Destiny Forums.
This weeks Bungie Community Focus looks at a group called Destiny Public Events. As always, Bungie share's with us an interview with the people behind this project. In this case they interviewed Christopher John, the software engineer behind the website.
What’s your name? What’s your site?DPE: Hi! My name is Christopher John. I'm a Software Engineer and I like to work on side projects like DestinyPublicEvents.com when I have spare time. I'm a lifelong Bungie fan. Halo was what inspired me to learn programming in the first place. The fact that the company who inspired my career is reaching out to me is very surreal!
What’s surreal is the ingenuity of a community that creates their own solutions to the challenges they face as Guardians. Tell us aboutDestinyPublicEvents.com? What happens there?DPE: DestinyPublicEvents.com is a website where Destiny players can go to find out when the next Public Event might occur. I say might because the events are not guaranteed. Like other random content in Destiny, it appears that Public Events are not exactly guaranteed to happen.
They’re guaranteed – just not at a moment of our choosing. So, when public events are hard to find, Guardians can rally on your site to figure it out?DPE: Exactly! If Guardians want to help keep the system accurate, they can help by clicking the "Thumbs Up" Icon as soon as a Public Event starts!
So what you’re providing is more interactive than a train schedule? Your offering sounds more like a crowd-sourced almanac of WarSats with a deteriorating orbit. How do you obtain and compile the data you provide to players in the wild?DPE: Initially, myself and a few other members of the Destiny community started sharing the times when we encountered Public Events. We noticed there was a pattern for when these events happened, so I wrote the first version of DestinyPublicEvents.com. Shortly after the initial release of the website, users suggested that I create a voting mechanism so we could refine the times as much as possible. Now, when a user clicks "Thumbs Up", their report is logged in the database and website now automatically adjusts based on these user reports!
Sounds awesome. So where can we find that? (Editor’s Note: Asking for informational purposes only. I use this.)DPE: You can find the "Thumbs Up" icon to the right of the countdown time for each possible Event. If you're using the Android app, there is a little menu icon to the right of the timer that will bring up the Event menu.
What’s next for you? Got any other bright ideas for how to lead Guardians into the Light?DPE: For now, I'm going to continue to work onDestinyPublicEvents.com to ensure the most accurate times possible. I'm also going to be adding a few small but handy features, like displaying a Guardian's Faction/Vanguard/Crucible reputation, and other ”Tower-related” information.
What else can Bungie do to make you excited about developing for the community?DPE: I'd like to see some documented web service API's, but overall I think Bungie does a great job of supporting community developers. I'm looking forward to content expansions to see what other useful services I can provide to Guardians.Check this out: http://www.bungie.net/en/Clan/Forum/39966. That’s a group where the Bungie.net team talks to people just like you. If you’re a developer who wants to support our community, we want to know you.
Any final shout outs?DPE: I'd like to thank the Bungie.net and Reddit communities for all of their input. DestinyPublicEvents.com wouldn't be what it is without them!
What are your thoughts on this project? Are you a user of DestinyPublicEvents.com? Do you know any other similar community projects? Let us know in the comments. You can also, as always, discuss anything related to Destiny, over on our Destiny Forums.
At the end of last week, we discussed the new expansion for destiny. This weekend, during their weekly news update, we were given more details on just what is included for the price of this coming expansion entitled The Dark Below:Q. Hey, Bungie. I saw the marketing stuff for The Dark Below. Can you please tell me what I get for my purchase?Sure! Here’s a version for those of you who don’t like to read things that are too long. The Dark Below contains the following:
- 3 Story missions featuring new enemies and encounters in the Cosmodrome and Moon
- Tower Character and Vendor, Eris, featuring new Quests, Bounties, and rewards
- Exclusive Legendary Weapons and Armor
- New Exotic Weapons
- “Will of Crota” Strike
- “Crota’s End” Raid
- 3 Crucible Maps: Pantheon, Skyshock, and The Cauldron
- Maximum Light Level increase to 32There will also be tweaks to activity playlists (e.g. a new Crucible playlist featuring new maps). We’ll detail those out in full just as soon as we put the finishing touches on them.Right now, the Dev Team is preparing some notes to cover exactly how Weapons and Armor will be updated and upgraded alongside The Dark Below. We plan to publish those notes in the coming weeks.
Q. Do I get anything if I don’t purchase The Dark Below?Yep. There will be some updates and alterations that every player will be able to enjoy.All players will also benefit from these updates to the Destiny player experience:
- Some new Weapons and Armor
- New Daily Bounties
- Five additional Bounty slots
Q. What else can you tell me about The Dark Below? Who is Eris? What are Quests?The Dark Below is themed around The Hive summoning their dark god, Crota. Without spoiling the details, Crota’s summoning is a multifaceted ritual that has implications for Story missions, Quests, the “Will of Crota” Strike, and the “Crota’s End” Raid.The story missions will take you into untapped spaces with brand new encounters. There’s new music, custom effects, and some serious challenges to undertake. The Strike and Raid will also feature beautiful new spaces and difficult new engagements to overcome for you and your Fireteam.The storyline of the Dark Below kicks off with the return of Eris to the Tower, bearing a grim warning about the rise of Crota. Eris is a new character that appears in the Tower to serve as your guide. She has her own story to tell, and serves as the primary narrator for the Story missions. She offers her own reputation stream, unique weapon and armor rewards, as well as other item rewards for Guardians who earn her favor.She also offers new Bounties and Quests. Some of her Bounties will be available whether you purchase The Dark Below or not.Quests are a new storytelling mechanism that we're using in the Dark Below. They are multistage tasks that culminate in a reward, similar to the Exotic Bounties you may have experienced. Unlike Exotic Bounties, the Quests in the Dark Below can be completed by players who are solely focused on the cooperative story content of The Dark Below.For example, one Quest creates a continuous chain of multiple tasks that culminates in the “Will of Crota” Strike. Another may simply ask you to return to Earth to take down the surging Hive threat.This new way of storytelling in Destiny is a bit experimental in nature. We’ve seen players spending a lot of time in the Tower, and we’ve heard loud and clear that players would like more unique gear and additional Bounties. Eris is one part storyteller, one part Tower Vendor, and tens parts creepy.
Q. And Exotics?!We promised to make all of your Exotics worth the price of ownership, and you should expect to hear more about how they’ll continue to be prized possessions in the short term future. Stay tuned!
What are your thoughts?
Are you looking forward to this expansion? What are you most excited about? You can discuss this news in the comments, or anything related to the game over on our Destiny Forums
IntroductionQuote from Bungie
...the surface of the Moon, a long-forgotten enemy wakes. Survive the Hellmouth, and stop a dark army from invading Earth.
Expand your adventure with a wealth of new weapons, armor, and gear. Complete new story quests and missions. Take your Fireteam into a new cooperative Strike and Raid. Put your competitive skills to the test in three new competitive multiplayer arenas.
New Item Rewards, Boost Light Level to 32
A whole slew of new items will be available to increase your guardians light level to 32. Note that the image below is just a snippet of the new available items in this expansion.
New Crucible Arenas
There will be a significant boost of PvP content, with 3 new crucible arenas:
- Symmetric Arena
- All Modes Supported
- 6v6, 3v3, and Rumble
- Vehicle and Infantry Combat
- Control and Clash Supported
- Asymmetric Close Quarters
- All Modes Supported
- 6v6, 3v3, and Rumble
New Co-Op Strike: Will of Crota
Omnigul, the vile "Will of Crota," grows the Hive horde to prepare the Earth for Crota's reign.
Enter the Jovian Complex with a Fireteam of Guardians.
Burn Omnigul out of her nest with your Light. Destroy her, and purge her vile spawn from the Earth.
Last, but certainly not least, this new expansion ushers in a new raid...
...a new 6 player raid! Do you have what it takes?
If you haven't already, you can pre-order the expansion here: http://www.destinythegame.com/wheretobuy?bundles=expansionPass
What do you think?
We want to know, in the comments, what you think about this coming expansion. You can, as always, discuss anything related to Destiny, including the expansion, over on our Destiny Forums.
Today, Bungie shared with us some preliminary Patch Notes for the upcoming update 188.8.131.52.
This update makes Destiny a more stable experience for all players. We’re also changing the player experience in the Raid to ensure that the activity provides an endgame challenge that meets project goals for the intended level of difficulty.
Fixed an issue in which multiple errors reported with Zebra error codes
Errors previously reporting as Zebra will now display as their own separate codes
Fixed a rare issue related to being Kicked To Login repeatedly
Fixed a rare issue that resulted in a Kick To Orbit reported with the Cockatoo error code
Fixed an issue where some players would occasionally be erroneously kicked at the beginning of an activity due to a server error
Increased protection against account corruption
Fixed an issue where Atheon was not choosing random targets for teleport through the timestream during the final encounter on the Vault of Glass
Fixed an exploit where Atheon could be forced off his platform
More updates are to follow as we continue to support Destiny. Future enhancements being worked on include Exotic Weapon tuning, new features for voice communication between match made teammates, and the ability to hold more Bounties in your pocket at any time.
What Do You Think?
Are you in agreement with these announced changes? We welcome your comments. As always, you can head over to our Destiny Forums, and discuss anything related to the game.
Bungie's Community Focus series continues with a look at Destiny Tracker. Destiny Tracker is a community website, that is focused on statistics and related content for Destiny. As with all community focus posts, Bungie share with us an interview with the staff members involved:
Who are you? How shall you be known? What’s your favorite class of Guardian? Answer these questions or you will be fired upon!DTR: We are DestinyTracker! I am TheBigL and I’m representing DTR.We are a group of gamers and Bungie fans who have been lucky enough to create two great video game communities based on stats and raw data. Years ago, Xorth, the site creator, decided to create a Halo 3 stats site and forum and things have snowballed from there. None of this could have been done without a dedicated staff of volunteers and their favorite Guardians:
Xorth - Site Creator and Coder - HunterEdge - Administrator and Content Creator - HunterTheBigL - Community Relations - TitanTyyger - Moderator and Content Creator - WarlockDarkened Night - Player Investment and Events - HunterSgt Frankieboy - Creator of DestinyTracker Database - HunterRippinheads - Moderator and Rumble Extraordinaire - All of them!Sengir79 - Moderator and Content Creator - WarlockJennie - Chat and Forum Moderator - Hunter
That’s a handsome lookin’ Fireteam (and a half). Tell us more about Destiny Tracker. What do you track there?DTR: We track everything, and then we rank it. We grab all the stats from Bungie (thanks, by the way!), and show it in our own unique way. We have a ton of different leaderboards for all facets of the game. If you’re a PvP player, a speedrunner, or like to stick to Story and Strike missions, we have a leaderboard for you. Each leaderboard has a bunch of different filters, including class and region. That said, we do more than track stats.We have a “Looking for Group” page that’s a huge hit, as well as ashader previewer for all the Guardians out there that would like to try on a shader before dropping the glimmer. Our DestinyTracker Database is a HUGE resource for anyone wondering what gun they just got stomped with in PvP, or what the vendors are currently selling and when their stock refreshes.
We do some of that on Bungie.net. What motivated you to start your own site?DTR: After having great success tracking stats in the Halo series dating back to Halo 3, we felt that Destiny was a great opportunity to delve into a new world of statistics. Not only do we have PvP stats, with Destiny there is a whole new beast to tackle: PvE stats! This has also given us the opportunity to build a great community of players, many of whom are experts in different facets of Destiny (i.e. PvP, PvE, Raids, Strikes). We can help answer player questions and get them back in the game. Overall, the great sense of community and awesome friends made is what keeps us coming back for more.
How else does a visit to DestinyTracker.com enhance a player’s experience?DTR: DestinyTracker offers another level of interaction for players who are deeply invested in Destiny. Because we focus mainly on statistics, we can devote our time to creating and supporting new and unique features for players. This allows members to interact with a community of like-minded players and help build a better experience for everyone. We have our own ranking system which includes ranks 1-50 (similar to Halo 2 ranks) for every gametype. The ability to determine which class you are better with by looking at stats and seeing your strengths and weakness is awesome.We also like to showcase the best clips from our community on our YouTube channel. Here is our latest Destiny Top 5! (See Video Above)
Yep. That highlight reel was utterly terrifying. Of all the services you provide, which ones are the most popular among your community?DTR: We have three main features that seem to draw the most praise: our Looking for Group pages, individual player stats pages, and theshader previewer. Need a few more people to run Vault of Glass on PS4? No problem. We concurrently have over 500 people looking for players and groups. The individual stats pages are the mainstay of DestinyTracker. What’s better than seeing all of your stats for PvP and PvE alike, with in depth breakdowns, on one page? And last but not least, the shader previewer is an awesome tool that allows you to preview ANY shader in the game, on your specific player, and gives you a 3D preview of him or her.
What’s your favorite way to play Destiny?DTR: Some of our staff members are hardcore PvP players, such as Rippinheads who is currently ranked number 8 in Rumble across all platforms. PvP is always fresh with so many weapons and game modes. We really can’t wait for new weapons, armor sets, and maps to come out.Others are avid PvE players who strive to learn the ins and outs of every Strike, Raid and Story mission in the game. For many, the Raid was the most challenging and satisfying part of the game and possibly one of the best boss battles ever played.
It’s nice to hear that you’re having fun. As you’re hinting, there are more challenges in store for you. Given that we’re not done supporting Destiny, how can we make the game better for you and players like you?DTR: On the PvE side of things, more content, for sure. Many of us, and the players that join our site, are avid players and we simply can’t wait for the first expansion pack to drop. For the PvP side, we just ask that you continue to monitor the hard data related to weapon and class balances. That is crucial to maintaining a stable and endlessly fun PvP environment.
We have a dedicated team doing that right this minute! Proceed…DTR: There are a few small things in PvP such as Join in Progress (JIP) that could be improved upon. Also, custom games would be a HUGE plus for gamers and the gaming community as a whole. The ability to practice maps with a team, create call outs, and even hold tournaments and events is nothing but beneficial for the game and the community. All in all, we just ask that you continue to do what you are doing in addressing the issues and coming up with quick fixes. We also ask that you continue to support gaming communities, like ourselves, as it can be a mutually beneficial and rewarding relationship. That said, if you could send a few Exotic engrams our way, that would be lovely.
We want to hear from you!
Do you run a Destiny community project that you feel should be featured? We are always on the lookout for fun and unique projects to help promote. Tell us more about your projects in the comments. You can also always share your community related content over on our Destiny Forums
This weeks Community Focus is on the 24 hour streaming group known as http://www.twitch.tv/streamerhouse" class="button video-link tip" title="Go to external site" data-video-embed="" target="_blank">StreamerHouse.
This group was chosen due to their focus and dedication, playing copious hours of Destiny as part of their repertoire of games.
Bungie shares with us the following interview with streamer house:
Who are you? What are you all about?SH: We are StreamerHouse! Simply put, we’re a group of gamers (Tree, Inigo, LSDJesus, Rober) who made the crazy decision over a year ago to move into a house full of cameras and play video games for a living. With a ton of help from our Twitch community, family, and friends (like Randy Borden at LKLDTV), we built this small idea into the global community that you see today.Check our YouTube channel for the full, http://www.youtube.com/watch?v=aMZf3oimGJY" class="button video-link tip" title="Go to external site" data-video-embed="" target="_blank">hour long story on how the project began if you want all the details.Do you really play 24 Hours a day? How do you stay sane? Or even awake?SH: Sane is a relative term, right? We stream in eight hour shifts, seven days a week.That’s a lot of hours to fill. You can play any game you want during that time. Why so much Destiny?SH: Our interest in Destiny began last year when we started looking at all the new games slated for the next gen consoles. Much of our combined gaming experience comes from loot based hack/slash dungeon crawlers, MMO’s, and first person shooters on the PC. Destiny looked to be an awesome hybrid of these ideas, which is really unique in the current generation of console games. Once we saw the amazing community out there looking to share this experience with us, it was really easy to keep playing and playing and playing for over a month straight!That’s a lot of decrypted engrams. Now that you’re connoisseurs of the Guardian lifestyle, what’s your favorite activity in Destiny?SH: Thankfully, Destiny is a diverse enough game that we can all favor different content. Rober finds himself back in the Crucible every day, thoroughly enjoying the satisfaction of wiping the floor with his human opponents! Inigo is a Raider through and through, making sure to run the Vault of Glass with his tight-knit group nearly every single day. He certainly knows his way around the place, but still gets that rush on every clear and is still hunting for undiscovered secrets. Jesus is a Nightfall machine - a huge fan of the burn damage modifiers and the constant challenge that this hardcore mode brings to the table. It’s certainly the most heart-pounding way to play.It’s awesome that you’re running the whole gauntlet. How about your viewers? How have they responded to your adventures?SH: We’ve been very fortunate with the opportunity to play Destiny with thousands of our viewers. At this point, the response has been overwhelmingly positive! Destiny Rocks!The console FPS crowd can be a tough audience to please on Twitch, but the community growing behind Destiny has really been amazing!We couldn’t agree more. Guys like you are a huge part of that. Since you travel the hardcore pathways we’ve built in the wild, what would you recommend to anyone who is stuck in their progression to become legend?SH: The simple answer is, “Play more.” It really does depend on your goal within the game. If your main focus is to reach light Level 30, you simply can’t do it without Raid gear. This means you need to be completing the Vault of Glass every week and saving your ascendant materials to upgrade said Raid gear. Completing your Daily missions and Bounties are extremely important to leveling up your gear and weapons once you’ve reached Level 20, especially with the recent buffs. Public events are also a quick and efficient means for farming ascendant materials and there are great community-created resources out there for tracking them.You’ve become experts. No question about that. What can we do to make Destiny better for you guys?SH: Since we play more than your average gamer, content is always what gets repetitive first. Destiny really has a lot going on already. It really only needs more rewarding ways to play what we already have. Re-running story mode missions doesn’t feel rewarding and Strikes need increasingly difficult options for the higher-leveled tier of players.Voice communication has been brought up previously and Bungie has stated that we’ve been heard, but it’s always worth emphasizing how much of an asset that can be in a game like Destiny. Hiding the story behind Grimoire cards has really seemed to leave a large portion of players in the dark. While the idea of using an app with your game is cool, it shouldn’t be a requirement to understand what’s going on in the game world.Finally, additional character customization, increased Vault space and a transmog system would be three awesome quality-of-life changes for those who put as much time into the game as we have.That’s a healthy wish list. These are all things we talk about in our meetings about how to keep Destiny awesome over the longer-term. Keep an eye on us. There’s no telling what the future may hold.Any parting words?SH: I just want to give a big thanks to the entire team at Bungie for starting what will undoubtedly grow into an epic adventure over these next years. We are looking forward to the ride!
Feel free to comment, or head over to our Destiny Forums and discuss anything related to Destiny.
Bungie just rolled out a fairly substantial hotfix today, which addressed a whole slew of issues. Here are the patch notes:
Fixed a bug where the Valkyrie-O5X Ship was the same as the Aurora Lance
Unbreakable: Fixed an issue with the perk granting more agility than intended
Brimstone: Perk can now activate if player is airborne
Fixed some issues related to quick weapon swapping
Base Damage decreased by 2%
Reduced Precision Damage multiplier from 1.50 -> 1.25 (head shot bonus)
Stability decreased by 4% - 17% (driven by stat value)
In-air accuracy now increased
Base damage increased by 6%
Damage vs. alien combatants increased by 6% - 25% (based on tier)
Improved target acquisition, plus additional recoil tuning.
Decreased base damage at maximum range (falloff) by 20%
Shot Package Perk now has a slightly wider cone of fire
The Rangefinder and Shot Package perks are now mutually exclusive
Base Damage decreased by 34%
Increased Precision Damage multiplier from 1.25 -> 1.50 (headshot bonus)
Enhanced Battery Perk has now been replaced with the Speed Reload Perk
Metal Detector: Fixed a bug that prevents this perk from actually providing additional ammo
Lightweight: Fixed a bug that allowed additional agility to apply even when a weapon was stowed
Despite this hotfix, Bungie have stated that there is a larger full patch that is being worked on which will be addressing class balance etc.
What do you think?
What are some of the biggest things you would like to see fixed in the upcoming patch? Tell us in the comments. You can also discuss anything related to Destiny over on our Destiny Forums.
This week's Bungie Weekly Update celebrates the 1 month anniversary of the launch of Destiny. Some brief facts are given on the success of this launch:
- Destiny averages 3.2 million players each and every day!
- Average playtime is still right around 3 hours a day, even on weekdays, one month after launch.
- The average player plays Destiny 1.8 times a day.
- The average player has played Destiny 20.9 times.
- Over the past three weeks, we’ve had more players online in Destiny than we did during the same span for Halo 3 and Halo: Reach, combined.
Along with the previous facts, were the usual segments: Legend of the Week and Mail Sack
Legend of the Week
This week's legend is one who has captured more zones than anyone else, a feat of 5010 zone captures. This accomplished Guardian, goes by the name of Xo_RISA_oX. Congratulations!
As always, the mail sack delivers our weekly dose of Q and A, albeit a little shorter than usual:
Emo Joe89 Are you going to fix #Gaming and the other forums overrun by people trying to find people to play Destiny with?
Mind you, I love it when people use their time on our forum to make connections with people to share a game. That’s far from a problem in my mind. That’s awesome.
We just need better lightning rods for different types of energy. The #Community forum is overrun, too. I had a good conversation with the Bungie.net team this week about that very topic. They have a new User Experience designer who really knows his stuff. I’m looking forward to the progress we’ll make in creating more logical spaces to talk about more specific things. In the meantime, it’s nice to see people reaching out to find quality teammates.
Dmoney12321 Is Destiny going to keep evolving?
I’m pretty excited about the next game update. I think you will be, too. We’re working up an explanation of what we’ll be changing. You’ll know what I know real soon. Some of you will laugh. Some of you will cry. Some of you will howl at the moon. Some of you will rejoice. We'll always look to strike a balance.
Ryokuji What does the future look like for audio options?
What do you think?As always you can discuss this post in the comments below, or anything relating to Destiny over on our Destiny Forums.
This week's Community Spotlight is a very special one. Taking a look at not just one person, but the Destiny community at large.
The Extra Life campaign, is a fundraising event, aimed at raising money for the Seattle Children's Hospital. This event is under way right now, and you can support the cause by donating here: http://www.extra-life.org/index.cfm?fuseaction=donorDrive.participantDonations&participantID=93328
At the time of writing over $5,000 the the $7,000 has been raised. This campaign is set to be a huge success, with your help.
You can also show you support by checking out the live twitch stream marathon on October 25th: http://www.twitch.tv/destiny_fans_give_back" class="button video-link tip" title="Go to external site" data-video-embed="" target="_blank">http://www.twitch.tv/destiny_fans_give_back
Please take the time to watch the video (above) in its entirety, as my words are meager in comparison to the story that is shared.
It is certainly great to see the Destiny community rallying for a good cause, and truly "Becoming Legend"
The ratings on your gear will make all the difference! Unlike the other competitive playlists in Destiny, Iron Banner is not a level playing field
Although this event is very competitive, there are significant rewards in the form of legendary items and reputation rewards (details below)
How Are You Doing?
We want to hear about your Iron Banner experiences. Have you had significant success in acquiring the lucrative rewards? Are you getting crushed? As always, you can discuss this post or anything about Destiny, on our Destiny Forums
Bungie announced a hotfix today, that will be applied tomorrow (Tuesday, October 7th) at 7AM Pacific Time (US).
Details on this hotfix are as follows:
NOTE: The following update will be applied at approximately 7AM Pacific on Tuesday, October 7th. The maintenance window for this work will interrupt Destiny services for several hours. You will be unable to play the game during that time.
Most of the changes included in this update will improve the technology that enables players to connect to Destiny. The player experience will remain unchanged, aside from the stability for some users who have encountered issues connecting to servers.
Added more data logging for matchmaking systems
Improved connectivity failure handling to reduce beaver (Kick To Orbit events) KTOs
Improved logging of player disconnections
Internal tools fixes to speed up our release process
Fixes to the roster system to allow us to tune the frequency of roster updates on Xbox One
Fixed a bug that allowed users to quick scope on some weapons
Server performance improvements
Fixes to reduce the frequency of some KTOs
Better logging to help diagnose connectivity problems
Fixes to some Centipede errors that were exclusive to specific player characters
This week's Bungie Weekly Update gave us a Community Spotlight along with the weekly dose of Q and A.
Legend of the Week
This weeks legend that Bungie gave a shout out too was Toxic Bubble. This dude has beaten the Vault of Glass raid a whopping 25 times. Congratulations!
Mail Sack, Q and A
Rob Raid matchmaking, please?
That’s a really tricky topic.
You don’t need to sell us too hard on the value of Matchmaking at Bungie. It’s something we helped to pioneer. Yet, we understand its limitations. In the recipe of a Bungie game, Matchmaking has always contributed the ingredient of a team built to play one match of competitive multiplayer. As you’ve probably witnessed in recent weeks (or years), many of those fresh allies have failed to go the distance together.
The Raid was designed for solid teams of killers who have made a commitment to solve a dense and explosive riddle. Most of the raiding parties who have emerged victorious from the Vault of Glass have sworn that one weak link would have doomed their chain. There have been other stories, of course. We’ve heard tell of Guardians who met each other just outside the door that leads into that vault. Strange tales have reached our ears - tales of total strangers who have banded together to see the Raid all the way through to a triumphant finale.
Those stories surprise us, but the players of our games always have. The best I can do to answer your question is to let you know that you’ve been heard. We’re having conversations about how Matchmaking might support the more challenging activities in Destiny. It’s a start. Keep sounding off about it, and maybe someday some matchmade Fireteam mates will hear you, too.
ruckus393 When's the update gonna be released?
If you’re asking about the update that restored the Cryptarch’s integrity, the answer is: Last Wednesday!
If you asking about the next batch of enhancements, refinements, fixes, and tweaks, the answer is: Very soon.
We’ll never clap the dust off our hands, push away from the digital workbench, and proclaim that our game is perfect. We’re not capable of seeing anything in that light. In many ways, we’re as jaded as the next gamer. That’s why we created a world in which we could react to feedback and new ideas.
Call Me Mustard Why has this game consumed over 100 hours of my roommates and my time?
Only you can say. There must be something in there that you find to be fun. Why don’t you tell us more about that? Constructive criticism is great for helping us to build on the experience, but intel for what you love helps us build in the right direction.
Subion If you would have known what you know now would you have created Destiny any differently?
We don’t need a time machine to benefit from what we've learned during the explorations that lead us to Destiny. We’re doing that right now. Players like you are a huge part of that, so keep telling us what we should know. So far,this is what the team has heard you say. For the near term, those are the beats to which we dance.
Lime Lyfe What is you process of finding and dealing with user feedback?
It’s like filling a glass of water from a Firehose.
There is no shortage of conversation about Destiny online, and that’s awesome. It rages on our website (you are here). It comes directly at us through social networks. It whispers on more private forums. We listen everywhere we’re welcome to eavesdrop. Sometimes we even talk back.
The conversations we have inside our own house help us decide which issues spoken by one person or one group affect the entire community. Our goal is always to support everyone who plays Destiny.
AyeRayyy Is there any chance we will get private matches? One of the things my friends and I really want to do is be able to play against each other.
I totally get it. I want that, too. I’ll keep bringing it up. In the meantime, I’ll have some dares and challenges to issue to the competitive community. Keep your sights trained on us.
Erc0x27 Are you planning on fixing issues with the companion app?
We updated the Destiny Companion in a lot of ways this week, too. Don’t feel silly for asking. You hit the Mail Sack before the Notes went live. The Grimoire got enhanced. Sharing the imposing stance of your Guardian is now a lot easier. The forum works a little better. It’s all part of the process. There’s a whole separate team devoted to working steadily on the Companion, so it will evolve and grow right alongside the game it supports. Be on the lookout for more updates over time. Also, be sure to tell us what else you want to have in palm of your hand.
Seven Destiny is so PVP heavy. Why can't the factions be opened up to PVE players?
Actually, every activity in Destiny is a chance to gain reputation with the Faction leader who holds the gear you covet the most. Just equip their Class item. My Warlock never leaves the Tower without his Dead Orbit bond. No matter whose ass I’m kicking (from the Cabal to some Hunter in the Crucible) I’m inching closer to that sweet belt-fed heavy.
action thaxten Can you explain why the Titan spoke to me in such irresistible tones?
It’s your temper. All you know is brute force. You never met a problem you didn’t try to solve with your fists.
A Deadly Sniper Why are Hunters the most graceful and most fabulous SOBs out there?
It’s because they try so very hard to be. When you look closer, though, you can see that it’s all an act. That cape is like a security blanket to shield them from terrors of the dark. And the gasmasks? You don’t even wanna know.
Klushots What is it that causes us Warlocks to exude such magnificence?
I think it’s that effortless sense of inner strength. And beauty. Warlocks are magnificent simply because their inner-light cannot be contained by the regal cloak that drapes from their sturdy shoulders.
I kid because I love, Guardians. Don’t change a thing about your golden-gunning, blade-dancing, ground-pounding, dawn-warding selves. I'll just be over here basking in the glow of the Void.
We’ll continue this conversation in all the places where it happens.
What do you think?As always you can discuss this post in the comments below, or anything relating to Destiny over on our Destiny Forums.
We have finally received the announcement of Patch 1.0.2, and here are the patch notes:
With this patch, we address some widely-discussed concerns with how Engrams are earned and claimed. Strikes have become more rewarding, and the rewards gained from them are more predictable. Also affected is the rotation of maps that appear in the Crucible.
Legendary (purple) engrams will always produce a Legendary quality item or higher
Note: Legendary engrams that exist in your inventory will change to Rare quality items when the patch is applied. However, decoding these engrams will still produce the same results as before
Rare (blue) engrams will always produce a Rare quality item or higher
Chance for Legendary gear increased
Materials: Ascendant Shards and Ascendant Energy promoted to Legendary quality (from Rare quality)
Rare (Blue) and Legendary (Purple) Engram drops added to the potential rewards for:
Vanguard: Tiger Strike Playlist
Daily Heroic Missions (first time per day)
Weekly Heroic Missions (first time per week)
When selecting a higher difficulty for daily missions, XP Bonus not show in the reward display
You will still get the XP bonus, you just won't see it in the UI
Reduced time limit on Bastion and First Light in Control and Clash from 15 to 12 minutes, bringing them in line with non-vehicle maps in those playlists
Lowered weighting on Bastion and First Light in Control and Clash so they appear less often in those playlists
What are your thoughts?
This may be an early patch, but did it address many of the issues that you were hoping? What do you think Bungie should focus on patching next? Leave a comment below, or head on over to our Destiny Forums, where you can discuss anything related to the game.
A newly discovered glitch in the recently launched Destiny, has had users discovering in progress expansion content slated for future release (see video above). The missions that are currently discoverable, are shown below:
As this news broke out, Bungie Community Manager DeeJ made a statement in relation to the issue:
Hey, Bungie Community.
I hope you had a nice weekend.
We noticed that you noticed that we already have plans for upcoming content packs in Destiny.
We do! They have activity names (which may or may not change) and we have a really good idea what they're going to contain. They even have placeholder nodes in the Director, as you've already discovered.
But neither of the Expansion Packs we've announced are finished.
People at Bungie are hard at work to complete content for our first post launch pack, "The Dark Below," as I type these words. It will be finished soon. It releases in December. Soon, we'll detail it out for you so you can see exactly what we've been working on.
Thanks for playing. Thanks for the passion. We know you want details. We'll talk more soon.
What do you think?
What would you like to see in these upcoming expansion missions?
You can discuss this news in the comments below, or anything related to Destiny over on our Destiny Forums.
Bungie announced over on their blog, that there are some exciting rewards on offer, for completing various tasks for "The Queen". They also shared with us this slick infographic, illustrating the details:
If you wish to discuss this news or anything about the game Destiny, check out our Destiny Forums or post in the comments below
Announced over on the Bungie Blog, this is a very brief yet promptly implemented patch. We will be sure to keep you updated with future patch developments.
The latest patch for Destiny reduces the difficulty of a number of activities, as well as fixes issues when completing the Vault of Glass.
Shrine of Oryx: Reduced difficulty by removing majors from Heroic tiers
Sword of Crota: Reduced difficulty by removing majors from Heroic tiers
Exclusion Zone: Reduced difficulty by removing majors from Heroic tiers
Dropping the relic at the end of the raid will no longer result in a team wipe. This will prevent players being stuck at a black screen after the raid
You will remain dead if you were dead when the mission ended. That will be addressed by a future patch
Hunter armor purchased from FWC has been changed to use the correct upgrade materials
What Do You Think?
You can discuss these patch notes in the comments below, or anything related to Destiny over at our Destiny Forums
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